ESP32ライブラリ1.0.2のときに検証したものを、最新バージョンの1.0.3で検証しなおしました。M5StickCで実験しましたが、コード的には単なるESP32です。
※現時点の情報ですので、最新情報はM5StickC非公式日本語リファレンスを確認してください。
概要
1.0.2での問題点は以下の2点でした。
- リセットがかかる
- 同一CharacteristicUUIDがあると1つしか取得できない
1個目のリセットがかかるについては、修正されておりました。2個目についてはまだ修正されていませんので、対策をする必要があります。
同一CharacteristicUUIDの取得方法
getCharacteristics()関数
/**
* @brief This function is designed to get characteristics map when we have multiple characteristics with the same UUID
*/
void BLERemoteService::getCharacteristics(std::map<uint16_t, BLERemoteCharacteristic*>* pCharacteristicMap) {
pCharacteristicMap = &m_characteristicMapByHandle;
} // Get the characteristics map.
上記の関数で、参照渡しでm_characteristicMapByHandle構造体を引き渡しているように見えますが、引数が参照ではなくコピーなので、実際には値が取得できないようです。
上記に詳しい解説があります。
getCharacteristicsByHandle()関数
こちら宣言はBLERemoteService.hにありますが、BLERemoteService.cppで実装されていません。
しかし、よく考えれば実装されていないってことは、自分で実装してしまえばいいのです!
解決方法
getCharacteristicsByHandle()関数を自分で作成
std::map<uint16_t, BLERemoteCharacteristic*>* BLERemoteService::getCharacteristicsByHandle() {
if (!m_haveCharacteristics) {
retrieveCharacteristics();
}
return &m_characteristicMapByHandle;
}
関数的には単純ですので、すぐに実装が可能です。1.0.3では実装されていないので、ライブラリに手を入れずに、自分のプロジェクトの中に追加することで利用可能になります。
Scanのサンプル(GitHub)
#include "BLEDevice.h"
// 1.0.3で未定義のメソッドを実装する
std::map<uint16_t, BLERemoteCharacteristic*>* BLERemoteService::getCharacteristicsByHandle() {
if (!m_haveCharacteristics) {
retrieveCharacteristics();
}
return &m_characteristicMapByHandle;
}
// 検索するBLEデバイス。serviceUUIDを調べる場合には空にする(例はHuman Interface Device"00001812-0000-1000-8000-00805f9b34fb")
static BLEUUID serviceUUID("1812");
static BLEAdvertisedDevice* myDevice;
// 接続してCharacteristic一覧を取得
bool connectToServer() {
Serial.print("接続先 : ");
Serial.println(myDevice->getAddress().toString().c_str());
Serial.println("start createClient");
BLEClient* pClient = BLEDevice::createClient();
Serial.println("end createClient");
Serial.println("start connect");
pClient->connect(myDevice);
Serial.println("end connect");
// サービス取得
Serial.println("start getService");
BLERemoteService* pRemoteService = pClient->getService(serviceUUID);
Serial.println("end getService");
if (pRemoteService == nullptr) {
pClient->disconnect();
return false;
}
// Characteristic一覧
Serial.println("characteristic一覧");
std::map<uint16_t, BLERemoteCharacteristic*>* mapCharacteristics = pRemoteService->getCharacteristicsByHandle();
for (std::map<uint16_t, BLERemoteCharacteristic*>::iterator i = mapCharacteristics->begin(); i != mapCharacteristics->end(); ++i) {
Serial.print(" - characteristic UUID : ");
Serial.print(i->second->getUUID().toString().c_str());
Serial.print(" Broadcast:");
Serial.print(i->second->canBroadcast()?'O':'X');
Serial.print(" Read:");
Serial.print(i->second->canRead()?'O':'X');
Serial.print(" WriteNoResponse:");
Serial.print(i->second->canWriteNoResponse()?'O':'X');
Serial.print(" Write:");
Serial.print(i->second->canWrite()?'O':'X');
Serial.print(" Notify:");
Serial.print(i->second->canNotify()?'O':'X');
Serial.print(" Indicate:");
Serial.print(i->second->canIndicate()?'O':'X');
Serial.println();
}
// stop
Serial.println("プログラム停止!");
while (1) delay(1000);
return true;
}
// 検索したデバイスを受信するコールバック関数
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
void onResult(BLEAdvertisedDevice advertisedDevice) {
Serial.print("BLE デバイス発見 : ");
Serial.println(advertisedDevice.toString().c_str());
if (advertisedDevice.haveServiceUUID() && advertisedDevice.isAdvertisingService(serviceUUID)) {
// 指定デバイスだったら接続する
BLEDevice::getScan()->stop();
myDevice = new BLEAdvertisedDevice(advertisedDevice);
}
}
};
void setup() {
Serial.begin(115200);
Serial.println("BLEデバイス検索開始...");
BLEDevice::init("");
BLEScan* pBLEScan = BLEDevice::getScan();
pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setInterval(1349);
pBLEScan->setWindow(449);
pBLEScan->setActiveScan(true);
pBLEScan->start(5, false);
}
void loop() {
if (myDevice != NULL) {
connectToServer();
}
delay(1000);
}
1.0.2のときにはリセット回避のために、黒魔術を使っていましたが1.0.3の場合にはライブラリ関数を、自分で実装するだけで実現できました。
BLEデバイス検索開始... BLE デバイス発見 : Name: AB Shutter3 , Address: ff:ff:XX:XX:XX:XX, appearance: 961, serviceUUID: 1812-0000-1000-8000-00805f9b34fb 接続先 : ff:ff:XX:XX:XX:XX start createClient end createClient start connect end connect start getService end getService characteristic一覧 - characteristic UUID : 2a4e-0000-1000-8000-00805f9b34fb Broadcast:X Read:O WriteNoResponse:O Write:X Notify:X Indicate:X - characteristic UUID : 2a4d-0000-1000-8000-00805f9b34fb Broadcast:X Read:O WriteNoResponse:X Write:X Notify:O Indicate:X - characteristic UUID : 2a4d-0000-1000-8000-00805f9b34fb Broadcast:X Read:O WriteNoResponse:X Write:X Notify:O Indicate:X - characteristic UUID : 2a4b-0000-1000-8000-00805f9b34fb Broadcast:X Read:O WriteNoResponse:X Write:X Notify:X Indicate:X - characteristic UUID : 2a4a-0000-1000-8000-00805f9b34fb Broadcast:X Read:O WriteNoResponse:X Write:X Notify:X Indicate:X - characteristic UUID : 2a4c-0000-1000-8000-00805f9b34fb Broadcast:X Read:X WriteNoResponse:O Write:X Notify:X Indicate:X プログラム停止!
実行結果が上記です。
ボタン状態取得のサンプル(GitHub)
/**
A BLE client example that is rich in capabilities.
There is a lot new capabilities implemented.
author unknown
updated by chegewara
*/
#include "BLEDevice.h"
// 1.0.3で未定義のメソッドを実装する
std::map<uint16_t, BLERemoteCharacteristic*>* BLERemoteService::getCharacteristicsByHandle() {
if (!m_haveCharacteristics) {
retrieveCharacteristics();
}
return &m_characteristicMapByHandle;
}
// The remote service we wish to connect to.
static BLEUUID serviceUUID("1812");
static boolean doConnect = false;
static boolean connected = false;
static boolean doScan = false;
static BLEAdvertisedDevice* myDevice;
static void notifyCallback(
BLERemoteCharacteristic* pBLERemoteCharacteristic,
uint8_t* pData,
size_t length,
bool isNotify) {
Serial.print("Notify callback for characteristic ");
Serial.print(pBLERemoteCharacteristic->getUUID().toString().c_str());
Serial.print("(");
Serial.print(pBLERemoteCharacteristic->getHandle());
Serial.print(") of data length ");
Serial.print(length);
Serial.print(" data: ");
for ( int i = 0 ; i < length ; i++ ) {
Serial.printf( "%02X ", pData[i] );
}
Serial.println();
}
class MyClientCallback : public BLEClientCallbacks {
void onConnect(BLEClient* pclient) {
}
void onDisconnect(BLEClient* pclient) {
connected = false;
Serial.println("onDisconnect");
}
};
bool connectToServer() {
Serial.print("Forming a connection to ");
Serial.println(myDevice->getAddress().toString().c_str());
BLEClient* pClient = BLEDevice::createClient();
Serial.println(" - Created client");
pClient->setClientCallbacks(new MyClientCallback());
// Connect to the remove BLE Server.
pClient->connect(myDevice); // if you pass BLEAdvertisedDevice instead of address, it will be recognized type of peer device address (public or private)
Serial.println(" - Connected to server");
// Obtain a reference to the service we are after in the remote BLE server.
BLERemoteService* pRemoteService = pClient->getService(serviceUUID);
if (pRemoteService == nullptr) {
Serial.print("Failed to find our service UUID: ");
Serial.println(serviceUUID.toString().c_str());
pClient->disconnect();
return false;
}
Serial.println(" - Found our service");
std::map<uint16_t, BLERemoteCharacteristic*>* mapCharacteristics = pRemoteService->getCharacteristicsByHandle();
for (std::map<uint16_t, BLERemoteCharacteristic*>::iterator i = mapCharacteristics->begin(); i != mapCharacteristics->end(); ++i) {
if (i->second->canNotify()) {
Serial.println(" - Add Notify");
i->second->registerForNotify(notifyCallback);
}
}
connected = true;
return true;
}
/**
Scan for BLE servers and find the first one that advertises the service we are looking for.
*/
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
/**
Called for each advertising BLE server.
*/
void onResult(BLEAdvertisedDevice advertisedDevice) {
Serial.print("BLE Advertised Device found: ");
Serial.println(advertisedDevice.toString().c_str());
// We have found a device, let us now see if it contains the service we are looking for.
if (advertisedDevice.haveServiceUUID() && advertisedDevice.isAdvertisingService(serviceUUID)) {
BLEDevice::getScan()->stop();
myDevice = new BLEAdvertisedDevice(advertisedDevice);
doConnect = true;
doScan = true;
} // Found our server
} // onResult
}; // MyAdvertisedDeviceCallbacks
void setup() {
Serial.begin(115200);
Serial.println("Starting Arduino BLE Client application...");
BLEDevice::init("");
// Retrieve a Scanner and set the callback we want to use to be informed when we
// have detected a new device. Specify that we want active scanning and start the
// scan to run for 5 seconds.
BLEScan* pBLEScan = BLEDevice::getScan();
pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setInterval(1349);
pBLEScan->setWindow(449);
pBLEScan->setActiveScan(true);
pBLEScan->start(5, false);
} // End of setup.
// This is the Arduino main loop function.
void loop() {
// If the flag "doConnect" is true then we have scanned for and found the desired
// BLE Server with which we wish to connect. Now we connect to it. Once we are
// connected we set the connected flag to be true.
if (doConnect == true) {
if (connectToServer()) {
Serial.println("We are now connected to the BLE Server.");
} else {
Serial.println("We have failed to connect to the server; there is nothin more we will do.");
}
doConnect = false;
}
// If we are connected to a peer BLE Server, update the characteristic each time we are reached
// with the current time since boot.
if (connected) {
} else if (doScan) {
BLEDevice::getScan()->start(0); // this is just eample to start scan after disconnect, most likely there is better way to do it in arduino
}
delay(1000); // Delay a second between loops.
} // End of loop
BLE_clientに最低限の手を入れるだけで動くようになりました。
Starting Arduino BLE Client application... BLE Advertised Device found: Name: AB Shutter3 , Address: ff:ff:XX:XX:XX:XX, appearance: 961, serviceUUID: 1812-0000-1000-8000-00805f9b34fb Forming a connection to ff:ff:XX:XX:XX:XX - Created client - Connected to server - Found our service - Add Notify - Add Notify We are now connected to the BLE Server. Notify callback for characteristic 2a4d-0000-1000-8000-00805f9b34fb(19) of data length 2 data: 01 00 Notify callback for characteristic 2a4d-0000-1000-8000-00805f9b34fb(19) of data length 2 data: 00 00 Notify callback for characteristic 2a4d-0000-1000-8000-00805f9b34fb(23) of data length 2 data: 00 28 Notify callback for characteristic 2a4d-0000-1000-8000-00805f9b34fb(19) of data length 2 data: 01 00 Notify callback for characteristic 2a4d-0000-1000-8000-00805f9b34fb(19) of data length 2 data: 00 00 Notify callback for characteristic 2a4d-0000-1000-8000-00805f9b34fb(23) of data length 2 data: 00 00
上記が実行結果です。2つあるキーのうち、iOSキーを押した場合、ハンドルID19の01 00(ボリュームアップ)と00 00(キーアップ)が飛んできます。
Androidキーを押した場合には、ハンドルID23の00 28(エンター)が押されたのち、ハンドルID19の01 00(ボリュームアップ)と00 00(キーアップ)がきて、ハンドルID23の00 00(キーアップ)が飛んできます。
新規問題点
上記でも報告されていますが、UUIDの桁数がおかしいです。
1.0.2 : 00001812-0000-1000-8000-00805f9b34fb
1.0.3 : 1812-0000-1000-8000-00805f9b34fb
先頭の0が消えています。
std::string BLEUUID::toString() {
if (!m_valueSet) return "<NULL>"; // If we have no value, nothing to format.
// If the UUIDs are 16 or 32 bit, pad correctly.
if (m_uuid.len == ESP_UUID_LEN_16) { // If the UUID is 16bit, pad correctly.
char hex[5];
snprintf(hex, sizeof(hex), "%04x", m_uuid.uuid.uuid16);
return std::string(hex) + "-0000-1000-8000-00805f9b34fb";
} // End 16bit UUID
if (m_uuid.len == ESP_UUID_LEN_32) { // If the UUID is 32bit, pad correctly.
char hex[9];
snprintf(hex, sizeof(hex), "%08x", m_uuid.uuid.uuid32);
return std::string(hex) + "-0000-1000-8000-00805f9b34fb";
} // End 32bit UUID
原因はBLEUUID.cppの上記箇所で、1812などの4文字の短縮形の場合m_uuid.uuid.uuid16を利用するのですが、先頭に0000を追加するの忘れています。
まとめ
まだまだ不安定なESP32のBluetoothライブラリです。
- BLERemoteService::getCharacteristicsByHandle()関数
- BLERemoteService::getCharacteristics()関数
- BLEUUID::toString()関数
上記3件は修正のプルリクエストを出してみました。取り込まれるといいんですが、、、
getCharacteristics()は参照渡しにしたほうがシンプルなのですが、定義自体が変わってしまうので、最小限の修正で済むようにしています。



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